Thursday, October 23, 2014

Khans of Tarkir Set Review

Image Courtesy of  Magic Spoiler
Was Khans of Tarkir a good set? Did it turn out how everyone thought it would be? I'm here to answer all your questions about Khans of Tarkir.

Does Khans of Tarkir have good cards? Well the community has very mixed feelings. Some people think that it is just an awesome set with awesome cards, pretty simple. Others think that its a pile of trash with a bunch of fetch lands shoved in, which could be the case. In my eyes, I think that its a fairly decent set. Sure it may not have the best cards overall but it has a few really good cards. The planeswalkers are amazing, the fetches are good, cards such as Bloodsoaked Champion, Utter End, and Hooded Hydra are really good. It really does have some decent rares. Some of the rares aren't very good, unless you're playing limited. A lot of rares are only aimed toward their respective clan, making them horrible unless they are played with the tactics of their clan. Another problem is a lot of rares are three colors which is hard to draft and to make constructed decks with. Khans is definitely not a World Wake, but it still has some good cards.

Is Khans of Tarkir fun to play? Oh yeah it is. I went to the pre-release of Khans of Tarkir and man was it a blast. I chose the Abzan clan and went 3-2. I got a seeded pack with cards that were aimed towards the tactics of the Abzan clan. It was a really fun experience and I would do it every weekend if I could! It's really fun to make a deck around the different clans, but it's still possible to make decks that aren't aimed towards one clan. Khans of Tarkir is a super fun set to play in both limited and constructed.

Is Khans of Tarkir good for Standard? Well, yes and no. Khans of Tarkir has brought out a lot of different deck types for people to test and play around with. Some people have made very successful decks using cards mostly from Khans of Tarkir. Although these cards add different deck types, a lot of the cards can only be used for their respective clan. They are definitely still playable in different types of decks, but they might not be used to their full potential. Khans definitely forces people to be creative with how they use the cards in their decks.

Does Khans of Tarkir impact modern and commander (EDH)? It's a huge impact on these formats. First off, the Khans can be used as commanders which is totally awesome. Second, Khans adds Fetch lands which is pretty much saying that they care for all of those modern players. Fetch lands are so important for modern decks, so bringing them back really helps them keep their wallets filled with cash. Last but not least, there are a lot of cards that were made to be used for both commander and modern such as Ugin's Nexus. This shows that Wizards really does care about modern and commander formats.

Khans of Tarkir is a fun set that has some pretty decent cards. I hope you are all enjoying Khans! Thanks for reading!

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