Showing posts with label Fate Reforged. Show all posts
Showing posts with label Fate Reforged. Show all posts

Friday, March 27, 2015

Review the Pulls, Ep. 2

Hey everyone, It's time to do another episode of Review the Pulls. Today I will open a pack of Fate Reforged Lets see what we get...

image courtesy of Mythic Spoiler
Hmm... Oh... I literally have a million of this one rare. Supplant Form is an instant that casts for four colorless and two blue. It has, "Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature." Don't get me wrong this card is really good, It's just a little bit bland. Blue rares and mythics are supposed to do crazy and absurd stuff whereas this card isn't too exiting. Other than the fact of it being a bit boring, this card can turn some games very quickly. If you bounce their bomb, you put them back a turn and develop your board with a huge bomb. Super good card in both Commander and Limited.
image courtesy of Mythic Spoiler

hahahahaha... this card... Pilgrim of Fires is a 6/4 Artifact Golem with First Strike and Trample that casts for seven colorless. There isn't a lot to say about this card. It does have on of the best key word combinations with first strike and trample, but it isn't that good. Seven mana is a lot of mana and your not getting much out of it. Sure it might be a big creature that can get through almost all combat, its just that there is a lot of better late game drops. Ok filler if you don't have any late game.
image courtesy of Mythic Spoiler

Mardu Shadowspear is a 1/1 Human Warrior that casts for one black and has dash for one colorless and one black. She has, "Whenever Mardu Shadowspear attacks, each opponent loses 1 life." This card is a little bit weak. Any one drop has to carry its weight in your deck. It either has to affect the early game a lot or has to be relevant in both the early and late game. Typhoid Rats is a great example of a one drop that carries it's weight. Mardu Shadowspear on the other hand doesn't do much. A 1/1 that deals one damage to your opponent is terrible, especially in a format that has a bunch of 2/2s. Mardu Shadowspear is a card you shouldn't run unless you made the best warrior tribal deck.
image courtesy of Mythic Spoiler

This card is a card you should always run if your playing blue. Rite of Undoing is a instant with delve and casts for four colorless and one blue. It has, "Return target nonland permanent you contol and target nonland permanent you don't control to their owner's hands." This card makes the plays! making the card instant speed can totally mess with your opponent's tempo. You go to combat, they block your dude, you bounce your dude saving your dude, and then bounce any NONLAND permanent they control to put them back a turn. This card is really good in any blue deck that is trying to screw up your opponent's plays.

Well, there is the second episode of Review the Pulls. Some pretty good pulls, but defiantly not the best. Thanks for reading everyone!


Thursday, January 15, 2015

Fate Reforged Reviews Part 2

It's time for some more Fate Reforged! I'm going to review and look at some awesome new cards from Fate Reforged.

image courtesy of Mythic Spoiler
Alesha, who smiles at death is the khan for the mardu clan. Alesha is a 3/2 legnedary human warrior that casts for two colorless and one red. She has first strike and whenever Alesha attacks,  you may pay two hybrid white black. If you do, return target creature with power two or less from your graveyard onto the battlefield tapped and attacking. Although Alesha is already a 3/2 for three with first strike, its that second ability that really makes her amazing. Being able to bring back creatures from the graveyard to the battlefield is already good. Making them attack on the turn that they are brought back is stupid good! Also, this ability is only two mana, so you can bring back almost all of your creatures straight to the battlefield! The obvious downside to this card it that the creature you bring back has to have two or less power. This can prevent you from bringing back a huge amount of creatures. A very good card overall.

image courtesy of Mythic Spoiler
The next card on my list is hilarious. Ghastly Conscription is a sorcery that casts for five colorless and two black and exiles all creatures from target player's graveyard in a face-down pile. You shuffle that pile and then manifest those cards. You pretty much take all of your opponent's dead creatures ( or your dead creatures) and put them all face down as 2/2 creatures on your side of the board. This card is very silly but also good. It gives you insane board presence right away. Also, all of the creatures can be turned face up at any time, if you have the mana. You get to use all of your opponents creatures against them! A very funny and good card.
image courtesy of Mythic Spoiler

Next up we have
Shaman of the Great Hunt. Shaman of the Great Hunt is a 4/2 orc shaman that casts for three colorless and one red. He has haste, whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it, and a ferocious ability that allows you to pay two colorless and two hybrid green blue to draw a card for each creature you control with power 4 or greater. This card screams Temur. First off it has 4 power, giving you that fercious trigger. It also has a way to get your other creatures to 4 power for even more ferocious triggers. His last ability is just gravy. Green never gets card draw so this really helps you to fill up your hand. This card belongs in Temur decks.

Well, there are some cards that I love from Fate Reforged. I'll be doing some more reviews on cards when the set comes out. I'll see you guys next time and have fun at the prerelease!

Monday, January 12, 2015

Fate Reforged Review Part 1

It's finally here. After waiting day and night its finally her. FATE REFORGED! All the cards have been spoiled and they're all awesome! I'm going to pick some cards to show you and see how good this set really is.

image courtesy of MTG Salvation
Ugin, the Spirit Dragon is the only planeswalker in Fate Reforged. Ugin casts for eight colorless mana and starts out with 7 loyalty. Ugin has a +2 that can deal three damage to target creature or player. He has a -X that exiles each permanent with converted mana cost X or less that is one or more colors (No colorless permanents get exiled). Ugin's last ability is a -10 that gains you 7 life, draws you 7 cards and allows you to put seven permanents from your hand onto the battlefield. Ugin has some awesome abilities. If a lightning strike on a stick and a board wipe isn't enough, his ult is absolutely absurd. It can stabilize you from almost any position by getting your health up, getting card draw and securing your board state. Although he casts for a high eight mana, he starts our with 7 loyalty making it easier to get his ult off, and harder for your opponents to kill him. The best part is that his ult is the exact opposite of Nicol Bolas' ult.

image courtesy of MTG Salvation
This next card is my favorite card in the whole set. Warden of the First Tree is a 1/1 human that casts for one green . He has three abilities that upgrade him. His first ability costs one colorless and one hybrid white black and turns him into a 3/3 human warrior. His second ability costs two colorless and two hybrid white black. If he is a warrior he becomes a human spirit warrior and gets trample and lifelink. His third ability costs three colorless and three hybrid white black mana. If he is a spirit, you put five +1/+1 counters on him. Warden of the First Tree is a lot like Figure of Destiny, he is able to upgrade himself into a bigger creature with new abilities. One reason Warden of the First Tree is better than Figure of Destiny is that you can continue to upgrade him after he's has become a spirit. Another bonus is that he is a warrior so he can get buffs from Chief of the Scale and Chief of the Edge.

image courtesy of MTG Salvation
Last but defiantly not least is Soulfire Grand Master. Soulfire Grand Master is a 2/2 Human Monk with lifelink that casts for one colorless and one white. If you pay two colorless and two hybrid blue and red, the next spell you cast will go to your hand instead of going to the graveyard. She also has instant and sorcery spells you control have lifelink... WHAT! Okay everyone it looks like Jeskai burn is going to destroy everything. But really though, this card is insane. Even if you don't like her abilities she is a 2/2 liflink for 2! That's Insane! This card could very well see standard play.

That's our first part for Fate Reforged reviews. I hope you guys enjoyed and I'll see you guys next time!